Dye Splicer app icon

Merge colours, find the target

Dye Splicer is a chill puzzle about merging colours. Drag one dye onto another to mix new shades, and keep splicing until every band on the board has the colour it wants.

Coming soon to the App Store iPhone, iPad & Android · Pay once, no ads

How it plays

A board is a stack of colour bands, and each band is a target. Floating among them are your dyes. Drag one dye onto another to merge them — red and yellow make orange, yellow and blue make green — and keep splicing until every band has the shade it's after.

Mix the wrong pair and it turns to mud, and mud stays mud, so it pays to think a move ahead. No clock and no pressure — just the quiet satisfaction of landing the exact shade.

What you get

Colour, made calm.

Chill by design

No clock, no lives, no pressure — just you and the colours, at your own pace.

Mixing that just makes sense

Red and yellow make orange, blue and yellow make green — colour mixing you already know. Deeper recipes are yours to discover, and the in-game recipe book keeps every one you'll need.

An endless run

Boards keep coming, and your cleared count keeps climbing. Difficulty ramps as you go, easing you into each new idea before it leans on it.

Every mix matters

Merge toward the target — but a wrong blend turns to mud, so there's a real puzzle in choosing your route.

A puzzle a day

The daily challenge hands every player the same boards, wherever they are — so the day's leaderboard is a fair fight.

Pay once, no ads

Buy it once — no ads, no in-app purchases, no interruptions.

A peek

Every board is a set of colour bands, each waiting for its shade.

  • The Dye Splicer main menu, with Resume and Continue Daily buttons

    Pick up the run you left, or take on the day's puzzle.

  • The recipe book listing merges: red plus yellow makes orange, yellow plus blue makes green, and so on

    The recipe book, ordered so each colour turns up as a result before it's an ingredient.

  • The opening board of a daily challenge run, cleared count at zero

    The daily challenge — the same boards for everyone, wherever they are.

  • A board that is one purple band, with two blue dyes and a red dye floating in it

    One band, one target. Red and blue make the purple it's asking for.

  • A board split into purple, teal and cream bands, with five dyes scattered across them

    Three bands, three shades to land — and one set of dyes to do it with.

  • A board split into amber, indigo, pale blue and lilac bands, with six dyes among them

    Later boards stack the bands up. Order of play starts to matter.

Playable without colour at all

Turn on colour-blind symbols and every dye drops its colour completely — each one renders the same neutral slate and wears a mark instead. Nothing is left resting on telling two hues apart.

The marks aren't just labels, either: they're built from the primaries a dye contains, so orange carries red's mark and yellow's together. You can read a merge straight off the symbols, and the game teaches the rules on cards at the front of the recipe book.

A board of green, pink and cream bands with brightly coloured dyes
Symbols off
A board with colour-blind symbols on: every dye is the same neutral slate, identified only by the mark it carries
Symbols on — every dye the same slate

About Dye Splicer

Dye Splicer is made by Taykes Limited, an independent studio in London. It's a touch-first mobile game, designed to be calm to look at and easy to pick up in a spare minute.

It joins our word games at Spellero and number games at Numbellero — same care, same quick-to-play feel.

Questions

Is Dye Splicer out yet?

Not yet — it's coming soon to the App Store. Check back, or email us and we'll let you know when it lands.

How do you play?

Each board is a set of colour bands — one target each — with dyes floating among them. Drag one dye onto another to merge them, mixing new shades until every band is matched. Mix the wrong pair, though, and it turns to mud — so plan your route.

Are there ads or in-app purchases?

No. Dye Splicer is a paid game — you buy it once, with no ads and no in-app purchases.

What devices does it run on?

It's a touch-first mobile game, coming to iPhone, iPad and Android.

Is it colour-blind friendly?

Yes, and not by recolouring anything. Switch on colour-blind symbols and every dye goes the same neutral slate, identified purely by the mark it carries — so no part of the puzzle depends on telling hues apart. The marks combine the way the colours do, which means you can read a merge off them. See it here.

What's the daily challenge?

One run a day, on the same sequence of boards as every other player worldwide, scored on a leaderboard that resets with the puzzle. Your endless run is kept separate, so playing the daily never disturbs it.

Are there leaderboards, and does progress follow me between devices?

Both — leaderboards, achievements and cloud save run on Game Center on iPhone and iPad, and on Google Play Games on Android. Sign in and your run picks up on whichever device you reach for next.